[GREENFOOT-166] rename World.startSimulation() and World.stopSimulation()
The two methods Greenfoot.startSimulation and Greenfoot.stopSimulation are stupid.
They should be renamed to Greenfoot.run() and Greenfoot.pause() so they have similar naming as the buttons in the Greenfoot UI.
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We also thought about renaming them to stop() and start() since that is more in line with the actual behaviour. Using "pause" indicates that it can be resumed from the place where it was paused, which is not the case. Code after the invocation of pause() will not be executed \- nor will any actors that haven't acted yet <- CHECK IF THIS IS ACTUALLY TRUE...
Issue metadata
- Issue type: Bug
- Priority: Medium
- Fix versions: 1.5.0