[GREENFOOT-337] Greenfoot hangs on compile
I haven't had time to replicate this bug, but several people today had Greenfoot completely hang on them (i.e. needed killing and restarting, unresponsive interface). OS was Windows XP both times, and they were playing with sounds. As far as I could tell, the problem arose when they tried Greenfoot.playSound("foo.wav") when in fact, only "foo.mp3" existed on the file system. I don't know if it's the fact that the sound was missing, or the fact that another existed with a different extension that caused a problem. It's also surprising that this could cause a hang on the next compile (it's the next time that we tried to interact with the simulation thread, maybe?).
Issue metadata
- Issue type: Bug
- Priority: Medium
- Fix versions: 2.1.1